************************************ Short S.17 Kent flying boat Pilot's Notes ************************************ Before Takeoff ============== Elevator trim ½ division up. Takeoff and initial climb ========================= Full throttle. Takeoff is easy at 65-75 mph (58-67 kts). When safely airborne reduce throttle to 90%. Let the aircraft accelerate to 82 mph (73 kts) and begin to climb. Expect an initial climb rate of 600-800 fpm, depending on weight. En route climb ============== Engine RPM 1650-1700. Cruise ====== Recommended cruising speed is (only!) 96 mph true airspeed. Your main instrument here is the airspeed indicator. Cruising RPM is around 1600, but you must adjust the throttles from time to time to hold the correct airspeed. Airliners of 1931 did not fly very high, altitudes of 1000-3000 ft above sea level were the most common, although the S.17 Kent had supercharged engines and could fly higher if necessary. At 3500 feet, cruising speed will be about 90 mph (80 kts) IAS (indicated airspeed). Descent and landing =================== You are on your own when landing - Flight Simulator does not include many "runways" for flying boats. Reduce altitude to 1000 ft, and find a suitable place for landing against the wind. Taxi to the shore to let the passengers out. (Press SHIFT +E to open the doors, CTRL+SHIFT+F1 to shut the engines down)